Tips

During as well as after every loading screen there is a hint displayed on screen which can roughly be grouped into gameplay- and character-related tips. All of them can be found below in a thematically sorted manner.

Gameplay Tips
While the game, arguably, controls rather intuitively there is no in-game overview over all controls and mechanics -- what comes closest is the "Help" button in the main menu which opens the local help.html file. Therefore gameplay-related tips are immensely useful, in particular for new players.

Inputs

 * You can perform rage attack by pressing on the spacebar.
 * You can switch between weapon set I and II by pressing backspace.
 * Pressing down    will unlock your camera. Orbit by holding down the middle mouse button.
 * Bind your spells to hotkeys by pressing F1 - F12 when your cursor is over a spell icon in the spell foldout.
 * To use potions or fish on your pet, drag the item to the icon in the top-left of the screen.Alternately, you may hold  while right-clicking on them.
 * Hold down the  key to see any loot you might have forgotten on the ground, or toggle this feature with the button on the bottom toolbar.
 * Use the arrow keys to look around corners and get a better view of your surroundings.
 * The mousewheel allows you to zoom in or out. Clicking the mousewheel will recenter the view.
 *  toggles the minimap on or off, and cycles through the available zoom levels.
 * Holding  while moving will allow your character to run. You can toggle continuous running with the R key, or the button on the bottom toolbar.
 * Holding down the  key while attacking allows you to remain in place.
 * Holding down the  key while clicking on an item will cause your pet to pick it up.
 * Holding down the  key while clicking on a merchant will cause your pet to sell from their own inventory.
 * Holding down the  key while clicking on a magic fountain will cause your pet to drink from it.
 * When buying or selling from merchants you can instantly buy or sell an item by holding the  key while clicking it.
 * Items in the hotkey slots at the bottom of the screen may be used by pressing the corresponding number.
 * Left-click on monsters to attack them. You can also left-click and hold to continuously attack a monster.

Skills

 * Placing points into critical strikes in the skill tree only affects melee weapons and not spells.
 * Critical Strikes cause double the normal amount of damage - increasing the Critical Strike skill makes these powerful hits more likely.
 * If you are willing to invest in the Charm Skill, you can learn Identify and Town Portal spells that will make common tasks much cheaper for you.
 * Learning the Shield Battle skill also gives you the chance of blocking traps when they are sprung.
 * When your Renown increases a level, you gain 4 extra skill points to spend as you see fit.
 * If you are being hit often in battle, you may need to raise your Dexterity, or purchase better armor.

Potions

 * A rejuvenation potion will replenish your health and mana simultaneously.
 * Elixirs will replenish your health, mana and stamina instantaneously.
 * Slow effect can be countered with the haste spell.
 * Coffee has the ability to remove most slow effects.
 * Eyedrops have the ability to cure blindness.

Interface

 * Use the red arrows in your quest log to track quests.
 * Hovering your mouse over the health bar will display active resistances.
 * Use the auto sort button to rearrange your loot for better management.
 * Items with purple highlights are magical Items.Items with teal highlights are unique items that are very valuable.Items with yellow highlights are artifacts that are very rare and unique.
 * When your character gains a level, remember to assign the points you gained!  Click on the Level Up button in the bottom-left corner of the screen to distribute your hard-earned points.

Pet

 * Giving your pet a health regenerating item can greatly reduce its flee state.
 * Send your pet back to town to sell all its unequipped items! Click on the icon in the top-left of the screen to send them on their way.
 * Feed items to your pet by placing them on the icon in the top-left corner of the screen.
 * Feeding fish to your pet can change it into other creatures for varying durations.
 * Feed potions to your pet to heal it when it is fleeing. Don't worry, it can't die!
 * You can place fish in your quickslots so that they can be fed to your pet in the heat of battle.
 * Each of the different creatures your pet may be transformed into has different strengths and weaknesses. Learn these attributes to better select a form for your pet that will benefit you the most.

Allies

 * You can recruit up to three allies in your party.
 * There are three battle stance for allies - passive, defensive and aggressive.
 * You can dismiss an ally by clicking on the dismiss button located inside the ally's stat panel.
 * Allies have a spellbook, skillbook and statbook in which to place points once they level up.
 * You can assign spells to allies by dragging a spell scroll into the ally's inventory panel.
 * You can revive a fallen ally by using a revival spell or potion.
 * You can recruit more allies once you've reached a high enough level.
 * You must decide what equipment your allies should use to be most effective.

Shops

 * Bring 3 tarot cards to Janan in exchange for a gift.
 * Looking for another way to enhance existing weapons, armor, and jewelry? Find the local enchanter. The higher in level you are, the better the enchantment that they can provide!
 * Items that you gamble for are always available for less gold than they would be at any other merchant - often substantially so!  They may also be much more potently magical than any other items available in town.

Miscellaneous

 * Your total physical damage output is doubled when performing a rage attack.
 * A Rage attack will require lots of stamina and a bit of mana.
 * Throughout the dungeons, you may encounter orbs. Some will heal and restore mana while others will do bodily harm.
 * Locked chests can be discovered inside the dungeon but require keys to open.
 * Unidentified items may be identified by using an identify scroll on them.
 * Watch your health! When the red bar gets low, you are close to dying.
 * Townsfolk with an ! above their heads have quests for you!
 * It's ideal to buy a fishing pole early on to generate some quick income by fishing.
 * The best heirlooms are jewelry items since there's no requirement to use them.
 * Once the master quest is complete, you can choose not to retire and continue on by deep delving.
 * There are roughly 2.1 billion dungeon floors if you choose to go deep delving.
 * Magic find items will not give bonuses to fishing.
 * If a quest-giver requests that an item be returned to them, you are not required to do so. If you like the item, you can always cancel the quest and keep it for yourself!
 * Elite and Legendary items are much more powerful than their mundane counterparts. However, these items require Fame to wield!

Character Tips
Note that the following tips overlap with the article Races.

General race-related tips:


 * The Human race is known to have great skill in the school of magic.
 * The Shadow Elf race is known to have great skill in the ways of archery.
 * The Half Orc race is known to have great skill in the art of combat.
 * The Cogger race is known to have great skill in the field of defense.

Human characters start with:


 * 9 extra points in magic
 * 5% extra magic.
 * 9 extra points in mana.
 * 5% extra mana.
 * 5 extra points in staff skill.
 * 5 extra points in attack magic skill.
 * 5 extra points in defense magic skill.
 * 5 extra points in charm magic skill.
 * 5 extra points in spell casting skill.

Shadow Elf characters start with:


 * 11 extra points in magic.
 * 15 extra points in dexterity.
 * 5% extra dexterity.
 * 5 extra points in bow and crossbow skills.
 * 5 extra points in spear skill.
 * 5 extra points in dual wield skill.
 * 5 extra points in sword skill.
 * 5% extra movement speed.

Orc characters start with:


 * 15 extra points in strength.
 * 5% extra strength.
 * 15 extra points in stamina.
 * 5% extra stamina.
 * 5 extra points in axe skill.
 * 5 extra points in club skill.
 * 5 extra points in polearm skill.
 * 5 extra points in hammer skill.
 * 5 extra points in shield skill.

Cogger characters start with:


 * 5% extra strength.
 * 5% extra damage taken.
 * 5 extra points in critical strike skill.
 * 5% extra armor bonus.
 * 5% extra damage reflected.

Imp characters start with:


 * 5 extra points in attack magic skill.
 * 5 extra points in charm magic skill.
 * 5 extra points in critical strike skill.
 * 5 extra points in spell casting skill.
 * 5 extra points in spear skill.
 * 11 extra points in magic.